The replace provides a brand new Smudge instrument, a brand new UV unwrapping dialog, assist for masks on layer teams, and accelerates parsing of OBJ recordsdata by round 40%.
A standalone 3D portray instrument for creating game-ready PBR texture maps
First launched in early 2018, and nonetheless in early entry, ArmorPaint is a 3D portray instrument able to producing PBR texture maps to be used in DCC apps or sport engines.
Typically seen as a attainable future different to Adobe’s Substance 3D Painter, it permits artists to texture fashions by portray instantly on their floor in a real-time 3D viewport.
The software program is GPU-based, providing “seamless” 16K portray on a high-end GPU.
Customers can import 3D belongings in standard formats, or as Blender scene recordsdata, then create base supplies utilizing ArmorPaint’s node-based material editor, or by importing present units of PBR texture maps, which the software program will assemble into a cloth.
Painting tools embody the bottom paintbrush; an eraser; a decal instrument; fill, clone and blur instruments; plus an experimental particle brush.
Accomplished texture maps may be exported in PNG, JPEG or EXR format at as much as 32-bit colour depth. It is usually attainable to bake a range of geometry-based texture maps, together with AO, Cavity, Thickness and regular maps.
ArmorPaint additionally has live link plugins for Blender, Unity and Unreal Engine. The Maya plugin launched with model 0.8 is now not listed within the on-line documentation.
ArmorPaint 0.9: new Smudge instrument and assist for layer group masks
ArmorPaint 0.9 is the primary main replace to the software program in nearly two years, and in comparison with model 0.8, it’s far more of a workflow and bugfix launch.
New options embody a Smudge instrument, which works the identical method as in different portray functions, smearing the fabric utilized to a mannequin’s floor.
The software program additionally now helps masks on layer groups.
Workflow enhancements embody a brand new UV unwrapping dialog, peak and opacity choosing, and lots of smaller enhancements and UI adjustments, listed within the release notes.
There may be additionally a brand new OBJ parser, making OBJ import round 40% sooner, and requiring 20% much less reminiscence.
Value and system necessities
ArmorPaint is obtainable in early entry for Home windows 10+, Linux and macOS, and as experimental editions for iPadOS and Android. The mixing plugins are appropriate with Blender 3.6, Unity 2023.3 and Unreal Engine 5.2.
The supply code is obtainable free underneath a zlib licence.
To assist assist improvement work, compiled binaries can be found commercially on-line, and price $19 on itch.io. When you’ve purchased the software program, additional updates are free. The iPad and Android apps value $17.99.
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